Raedrics Hold Dungeons - Pillars of Eternity

01

Entrance from Raedric's Hold (02)

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Exit to Raedric's Hold Exterior (03)

03

NPC: Giacco Release him.

Information for Nedmar.

If you free him you can meet him at Magran's Fork (03)

04

NPC: Osrya

You can ally with her against Nedmar or kill her. Kill her.

ITEM: Rusted Iron Cell Key

ITEM Osrya's Grimoire

SECRET near beed will open secret door on (06)

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Exit to Raedric's Keep (01)

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Secret Door

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Exit to Raedric's Keep (06)

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Entrance from Raedric's Hold Sanctuary (08)

Map Legend

Location - An in-game location; POI (Point of Interest). The sequence of numbers shows suggested order of visiting the locations.

Starting Quest Location - This is the location where you find the quest giver. It can be an item, a person or a place.

Entrance / Exit - Exit from this location/map or Entrance to another location/map, house, dungeon, area, cave, etc.

Secret - You have to be in "Scouting Mode" to discover secrets. It can be a hidden switch, a chest with treasure, a secret door or just a hidden item.

Container - Chest, box, crate or other container that can be plundered for useful items.

Crafting Ingredient - Crafting Ingredients used for making potions and scrolls or for weapon and armor enhancements.

Worth Checking Out - Items and places that are out of the ordinary or just worth checking out. These are also items you must use.

Traps - You have to be in "Scouting Mode" to discover a Trap. Traps can be disarmed if your character has the appropriate skill.

Common NPC - Some of them have their own stories that you can learn by using the "Reach out for the soul" option.

NPC Quest Givers - Important NPCs; they give us Story Quests, Quests and Tasks.

Merchants NPC - Traders & Merchants; they buy/sell items.

Enemies - Hostile NPCs; Animals and Monsters. They attacks on sight.

Bosses - The most difficult Enemies; Bosses or enemies that are hard to kill at this point of the game (i.e. when you first encounter them).

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